About Moviesandbox



Moviesandbox is an Open-Source graphical filmmaking tool in progress, formerly developed for the Unreal Tournament engine and now based on C++ and OpenGL.

It allows you to easily create your own characters, sets and poses and direct them in the way you imagine. It is also an open project, which means that all the code and tools are free and open for people to change or add to, and, where possible, licensed under the lesser GPL. Development started in early 2006.

News Archives

Moviesandbox @ Siggraph

Wednesday, August 06, 2008




I am part of a panel on Procedural Character Animation at Sandbox (no pun intended), the Siggraph Videogame Symposium together with Ken Perlin, Chris Hecker and Craig Reynolds.
There'll be some puppeteering and animation stuff to see from the new moviesandbox, if all goes well... More info on that here.

If you happen to be in L.A. during that time let me know. I'm all in for hanging out.



A puppet play at NVision08

Thursday, July 31, 2008

If you like Moviesandbox, you can now support it by voting for my film "A puppet play" (Ein kleines Puppenspiel) over at the Nvision 08 Machinima Contest page.

You need to register in order to vote it seems, so if you have a couple of minutes, feel free to vote!

And while you're at it, also check out Egils Mednis "the Ship" - one of the most fantastic films in the competition here.

Thanks for your support!



InkScanViewer now available for download

Saturday, July 05, 2008


I finally got some time in between all the interactivos crazyness to upload the InkScanViewer and the new OpenFrameworks based Milkscanner software (complete with sourcecode) over on the milkscanner website.

It's only for PC right now, but it should be portable without too much hassle.
If you have questions about the software or the code, please post them in the moviesandbox forums - I'll be more than happy to make up for the poor documentation :-)